AI Insights · Timothy · January 2022
Top 5 Card Battler Apps on Android in South Africa: Q4 2021
Discover the performance trends of the top 5 card battler apps on Android in South Africa during Q4 2021, including WWE SuperCard - Battle Cards, Mighty Party, Yu-Gi-Oh! Duel Links, Animation Throwdown: Epic CCG, and Plants vs. Zombies™ Heroes.
In the fourth quarter of 2021, the top 5 card battler apps on the Android platform in South Africa showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.
WWE SuperCard - Battle Cards By 2K, Inc. - a Take-Two Interactive affiliate, this app saw a remarkable climb in weekly revenue, peaking at approximately $716 in the last week of December. Weekly downloads fluctuated, with a notable increase to over 1.2K in mid-December. Active users grew steadily from around 3.2K in late September to nearly 4K by the end of December.
Mighty Party Published by PANORAMIK GAMES LTD, the app experienced a decline in weekly revenue, starting at roughly $3.9K at the end of September and dropping to about $1.8K by the end of December. Downloads were relatively stable, averaging around 700 per week, with a slight uptick to nearly 1K in the final week of the year. Active users remained consistent, ranging between 10K and 12K throughout the quarter.
Yu-Gi-Oh! Duel Links KONAMI's popular card game showed a varied revenue pattern, peaking at $1.7K in early October and ending the year at around $642. Weekly downloads were steady, hovering between 400 and 600. Active users saw a modest increase, starting at roughly 4K and rising to over 4.3K by the end of December.
Animation Throwdown: Epic CCG This Kongregate title had modest revenue figures, peaking at $295 in mid-October and ending the quarter at about $113. Downloads showed a slight decline, from 473 at the start of the quarter to just 112 by the end. Active users experienced a similar trend, starting at 1K and dropping to 730 by the end of December.
Plants vs. Zombies™ Heroes From ELECTRONIC ARTS, this game saw a gradual increase in revenue, reaching $160 in mid-December. Downloads showed a positive trend, growing from 325 at the beginning of the quarter to 359 by the end. Active users also saw a steady rise, starting at 583 and increasing to 612 by the end of December.
These insights are derived from Sensor Tower data, providing a comprehensive look at the performance trends of leading card battler apps in South Africa. For more detailed analytics and insights, visit Sensor Tower.